


DLL was assembled and compiled in "Visual Studio Community" by MS Code for Blue Shift entities was borrowed from here: "/FWGS/hlsdk-xash3d/blob/blueshift/dlls/" Maps were ported with Triang3l's "BS2PC" Other resources were ported with my "PS2 HL tools" Other tools: GIMP, MSPaint, Kratisto's mdldec, Blender, HL SDK, HxD. Half-Life: Valve PS2 Half-Life port: Gearbox PS2 to PC port by supadupaplex. This mod is also powered by custom DLL with such new entities as: "item_healthcharger", "item_recharge", "item_eyescanner", "item_generic", "env_warpball", "trigger_playerfreeze", "trigger_random", "env_warpball" and Blue Shift entities (vest, helmet, Rosenberg useful for PS2 mods development). This mod has an aim to be as close to the original as possible (even ugly 8-bit dithered skyboxes are included). This is a full resource port of PS2 Half-Life to PC.
